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Kitchen Interior Vray Next Study | Day & Night
[fusion_builder_container hundred_percent=”no” hundred_percent_height=”no” hundred_percent_height_scroll=”no” hundred_percent_height_center_content=”yes” equal_height_columns=”no” menu_anchor=”” hide_on_mobile=”small-visibility,medium-visibility,large-visibility” class=”” id=”” background_color=”” background_image=”” background_position=”center center” background_repeat=”no-repeat” fade=”no” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ video_mp4=”” video_webm=”” video_ogv=”” video_url=”” video_aspect_ratio=”16:9″ video_loop=”yes” video_mute=”yes” video_preview_image=”” border_size=”” border_color=”” border_style=”solid” margin_top=”” margin_bottom=”” padding_top=”” padding_right=”” padding_bottom=”” padding_left=”” admin_toggled=”no”][fusion_builder_row][fusion_builder_column type=”1_1″ layout=”1_1″ spacing=”” center_content=”no” link=”” target=”_self” min_height=”” hide_on_mobile=”small-visibility,medium-visibility,large-visibility” class=”” id=”” background_color=”” background_image=”” background_position=”left top” background_repeat=”no-repeat” hover_type=”none” border_size=”0″ border_color=”” border_style=”solid” border_position=”all” padding_top=”” padding_right=”” padding_bottom=”” padding_left=”” dimension_margin=”” animation_type=”” animation_direction=”left” animation_speed=”0.3″ animation_offset=”” last=”no”][fusion_text]
Kitchen Interior Vray Next Study | Day & Night
[/fusion_text][/fusion_builder_column][fusion_builder_column type="1_2" layout="1_2" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]Kitchen interior | Day & Night – Vray for Rhino Master class είναι ένα διήμερο μάθημα εσωτερικής αρχιτεκτονικής απεικόνισης. Το μάθημα 16 ωρών έχει σχεδιαστεί για όλους όσους ενδιαφέρονται να αποκτήσουν δεξιότητες οπτικοποίησης, με αποτέλεσμα μια επαγγελματική φωτορεαλιστική εσωτερική σκηνή. Οι μαθητές ακολουθούν μια γραμμική διαδικασία από την κατανόηση της σύνθεσης της εικόνας και της θεωρίας χρωμάτων, έως τη δημιουργία και τον έλεγχο των ρυθμίσεων φωτισμού και την αναπαραγωγή φυσικών ακριβών υλικών. Το εργαστήριο θα ολοκληρωθεί με τεχνικές και trick στο Photoshop. Οι πληροφορίες θα ρέουν με επιταχυνόμενο ρυθμό.Η συνολική διαδικασία θα είναι αρκετά κοντά στο επίπεδο των αρχάριων, ώστε ακόμη και άτομα που δεν έχουν εργαστεί με σχετικά προγράμματα μέχρι στιγμής να μπορούν εύκολα να παρακολουθήσουν. Συνιστάται ανεπιφύλακτα να παρακολουθήσετε ολόκληρο το μάθημα για να κατανοήσετε πλήρως τη ροή εργασίας μέχρι το αποτέλεσμα. Οποιαδήποτε εμπειρία με τη διασύνδεση Rhinoceros είναι χρήσιμη αλλά δεν απαιτείται.[/fusion_text][/fusion_builder_column][fusion_builder_column type="1_2" layout="1_2" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]Kitchen interior | Day & Night – Vray for Rhino Master class is a 2 day rendering course of an interior architectural visualisation. This 16-hour course is designed for everyone who is interested in gaining visualization skills, resulting in a professional level photorealistic interior scene. Students follow a linear process from understanding image composition and color theory, to creating and controlling lighting set-ups and reproducing physical accurate materials. Workshop will conclude with post-production techniques and tricks in Photoshop. Information will flow in an accelerated pace.
The overall process will be close enough to the beginner level so that even people who have not work with related programs so far will be easily able to follow. It is strongly recommended to attend the whole course to get a complete understanding of the workflow until the result. Any experience with Rhinoceros interface helpful but not required.[/fusion_text][/fusion_builder_column][fusion_builder_column type="1_1" layout="1_1" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_imageframe image_id="29187" style_type="none" stylecolor="" hover_type="zoomout" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/13.jpg[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container][fusion_builder_container hundred_percent="no" hundred_percent_height="no" hundred_percent_height_scroll="no" hundred_percent_height_center_content="yes" equal_height_columns="no" menu_anchor="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="center center" background_repeat="no-repeat" fade="no" background_parallax="none" enable_mobile="no" parallax_speed="0.3" video_mp4="" video_webm="" video_ogv="" video_url="" video_aspect_ratio="16:9" video_loop="yes" video_mute="yes" video_preview_image="" border_size="" border_color="" border_style="solid" margin_top="" margin_bottom="" padding_top="" padding_right="" padding_bottom="" padding_left=""][fusion_builder_row][fusion_builder_column type="1_1" layout="1_1" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]
Case Study
[/fusion_text][fusion_text]At decode™ effective training is achieved via an intriguing goal by contrast of generic exercises.
In this class, you will systematically move through the user interface, V-ray physical camera settings, the concepts of global and indirect illumination, HDRI Lighting, V-ray Fur, frame buffer channels, material creation and raw image results.[/fusion_text][fusion_imageframe image_id="29186" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/12.jpg[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container][fusion_builder_container hundred_percent="no" hundred_percent_height="no" hundred_percent_height_scroll="no" hundred_percent_height_center_content="yes" equal_height_columns="no" menu_anchor="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="center center" background_repeat="no-repeat" fade="no" background_parallax="none" enable_mobile="no" parallax_speed="0.3" video_mp4="" video_webm="" video_ogv="" video_url="" video_aspect_ratio="16:9" video_loop="yes" video_mute="yes" video_preview_image="" border_size="" border_color="" border_style="solid" margin_top="" margin_bottom="" padding_top="" padding_right="" padding_bottom="" padding_left=""][fusion_builder_row][fusion_builder_column type="1_1" layout="1_1" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]
Curriculum
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At decode™ effective training is achieved through a real-life project setting instead of generic exercises. All V-ray material will be taught by getting the Olson_Kunding Hover Residence scene ready for final render. In this way each student will be guided through the experience of completing a challenging and interesting visualization project, building up knowledge and confidence for dealing with various scene setups, just like a professional would. Through the Hover House rendering steps the following concepts will be covered:
- Get acquainted with the Rhino viewports.
- Navigate around model space.
- Rhino layering system for rendering purposes.
- V-ray camera set-up.
- Global Illumination(GI) lighting.
- Lighting the scene with V-ray lights.
- Material editor
- Image sampling techniques- DMC Sampler
- Indirect illumination-Primary/Secondary bounces calculation algorithms
- V-ray frame buffer (VFB) channels
- Photoshop layers composition and basic post production techniques.
[/fusion_text][fusion_imageframe image_id="29184" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/10.jpg[/fusion_imageframe][fusion_separator style_type="default" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" sep_color="" top_margin="" bottom_margin="" border_size="" icon="" icon_circle="" icon_circle_color="" width="" alignment="center" /][fusion_text]
V-ray Option Editor
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- Global Switches
- Glossy Effects
Materials Override - V-ray physical camera: shutter speed, aperture, film ISO, white balance
- Environment lighting set-up: GI(skylight), Vray SunLight System , HDRI Lighting Method
- Image Sampling: Fixed rate, Adaptive DMC, Adaptive subdivision
- Antialiasing filters: Area, Lanczos, Catmull-Rom
- DMC sampler: Noise treshold, Min. samples, Global subdivisions multiplier
- Color mapping: Linear multiply, Reinhard
- VFB channels: RGB, Alpha, RenderID, Extra Tex
- Output: Image aspect ratio, get view aspect
- Indirect Illumination(GI): Irradiance map, Light cache, Brute force
- Ambient occlusion
- V-ray Fur Object
[/fusion_text][fusion_imageframe image_id="29182" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/8-1.jpg[/fusion_imageframe][fusion_separator style_type="default" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" sep_color="" top_margin="" bottom_margin="" border_size="" icon="" icon_circle="" icon_circle_color="" width="" alignment="center" /][fusion_text]
V-ray Lights
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- V-ray sunlight system
- HDRI based lighting
- Rectangular lights
- Dome lights
- IES lights
[/fusion_text][fusion_imageframe image_id="29181" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/7-2.jpg[/fusion_imageframe][fusion_separator style_type="default" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" sep_color="" top_margin="" bottom_margin="" border_size="" icon="" icon_circle="" icon_circle_color="" width="" alignment="center" /][fusion_text]
Material Creation & Texture mapping
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- Create standard material
- Create your very own custom materials from scratch
- Diffuse color/map slot
- Transparency
- Reflection: Color/TexFresnel, Glossiness
- Refraction: IOR, Glossiness
- Emmisive materials
- Apply materials to geometry
- Texture mapping: box mapping, surface mapping, cylindrical mapping, spherical mapping
- Match mapping
- Assigning coordinates
[/fusion_text][fusion_separator style_type="default" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" sep_color="" top_margin="" bottom_margin="" border_size="" icon="" icon_circle="" icon_circle_color="" width="" alignment="center" /][fusion_imageframe image_id="29177" style_type="none" stylecolor="" hover_type="none" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/3-2.jpg[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container][fusion_builder_container hundred_percent="no" hundred_percent_height="no" hundred_percent_height_scroll="no" hundred_percent_height_center_content="yes" equal_height_columns="no" menu_anchor="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="center center" background_repeat="no-repeat" fade="no" background_parallax="none" enable_mobile="no" parallax_speed="0.3" video_mp4="" video_webm="" video_ogv="" video_url="" video_aspect_ratio="16:9" video_loop="yes" video_mute="yes" video_preview_image="" border_size="" border_color="" border_style="solid" margin_top="" margin_bottom="" padding_top="" padding_right="" padding_bottom="" padding_left=""][fusion_builder_row][fusion_builder_column type="1_1" layout="1_1" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]
Expected Outcomes
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After this course the student is expected to be able to:
- Move comfortably around the V-ray for Rhino menus.
- Understand different V-ray light types and scene-lighting techniques.
- Create your very own custom materials from scratch.
- Understand sampling quality concepts and efficiently alternate between different setups.
- Produce raw image files and utilize VFB channels.
- Bring “to life” your images through basic post-production steps in Photoshop.
[/fusion_text][fusion_imageframe image_id="29176" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/2-3.jpg[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container][fusion_builder_container hundred_percent="no" hundred_percent_height="no" hundred_percent_height_scroll="no" hundred_percent_height_center_content="yes" equal_height_columns="no" menu_anchor="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="center center" background_repeat="no-repeat" fade="no" background_parallax="none" enable_mobile="no" parallax_speed="0.3" video_mp4="" video_webm="" video_ogv="" video_url="" video_aspect_ratio="16:9" video_loop="yes" video_mute="yes" video_preview_image="" border_size="" border_color="" border_style="solid" margin_top="" margin_bottom="" padding_top="" padding_right="" padding_bottom="" padding_left=""][fusion_builder_row][fusion_builder_column type="1_1" layout="1_1" spacing="" center_content="no" link="" target="_self" min_height="" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" background_color="" background_image="" background_position="left top" background_repeat="no-repeat" hover_type="none" border_size="0" border_color="" border_style="solid" border_position="all" padding_top="" padding_right="" padding_bottom="" padding_left="" dimension_margin="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset="" last="no"][fusion_text]
Pre-requisites
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This course is for architects, interior and industrial designers and of course design enthusiasts who want to efficiently learn the concepts and features of the Rhinoceros modelling software and V-ray for Rhino render engine at an accelerated pace in an instructor-led environment.
Requires Windows skills and desire to produce stunning visuals. Previous experience with Rhinoceros interface helpful but not required. If trainees have attempted to work through tutorials on either evaluation, student or commercial version of V-ray for Rhino, this will help.) If you would like an evaluation version, please contact us at info@formdecode.com.
All participants should consider the following:
- decode™ provides workstation PCs on demand for students who request so, but you can still bring your own laptop should you prefer to do so.
- In case you decide to work via your personal laptop then you need to have:
-Rhinoceros3d V6.0 installed. You can download an evaluation version from http://www.rhino3d.com/
-Vray 3.6 for Rhino 6.0 installed. You can download a demo version from http://www.chaosgroup.com - Be at decode™ at least 15min before the workshop start hour.
- Have lots of patience and positive thinking, learning is fun after all!
[/fusion_text][fusion_imageframe image_id="29174" style_type="none" stylecolor="" hover_type="zoomin" bordersize="" bordercolor="" borderradius="" align="none" lightbox="no" gallery_id="" lightbox_image="" alt="" link="" linktarget="_self" hide_on_mobile="small-visibility,medium-visibility,large-visibility" class="" id="" animation_type="" animation_direction="left" animation_speed="0.3" animation_offset=""]https://demo1.wemakeweb.gr/wp-content/uploads/2018/03/0.jpg[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]
